Encourage collaborative team learning at a fraction of the cost.

Encourage collaborative team learning at a fraction of the cost.

ClassSpot PBL powers the world’s most advanced interactive learning spaces, combining interactive presentation capabilities with small team collaboration tools. Now students and faculty can move effortlessly between “teaching” and “teaming.”

Group Work Leads to Better Learning

ClassSpot PBL connects each team’s shared big screen to the teaching wall screens. Faculty can distribute assignments to individual teams, or to all teams, with a simple drag-and-drop gesture. Any group, or individual student, can share results to the front screens, and then students from other teams can correct errors or make other changes directly — from their own seats.

Give Everyone Access to the “Teaching Wall”

Large projection screens, smart boards or monitors provide a focal point where faculty and students can share digital content relevant to their in-class discussions. Faculty can use an installed podium computer or work untethered from their own wireless laptop to access “faculty only” features, such as locking/unlocking student access to the front screen.

Work as a Team, Share With the Class

Each team has its own team table and big screen which acts as the groups share work area. Students work from their own laptops and devices, moving content easily to the team screen to share results that they can discuss. This combination of personal and team screens encourages both interdependent activity and collaborative learning.

ClassSpot made my classroom discussion much larger than my expertise, because all the students were involved in knowledge generation in real-time during class.

University Professor

Specifications

Teaching Walls and Team Screens

  • Multiple tiers of collaboration: Teams can work together on the desktop of their shared team screens and then share their results with the whole class on the “teaching wall” screens
  • Intuitive control for team work: Faculty and students can “mouse up” from their laptop to a shared computer and take control with their mouse and keyboard
  • Shadow cursors: As multiple users “mouse up” to the shared screen, each user’s mouse pointer remains visible with a unique color and personal initials
  • Cross application: Compatible with virtually all standard software applications
  • Draw on the screen: Digital annotation features are compatible with any interactive displays

Faculty-Managed Interaction

  • Interactive discussions at the teaching wall: Faculty can allow multiple students to “drive” at the same time on the teaching wall, or temporarily restrict student control to maintain focus

Share Content Effortlessly

  • Drag and drop transfer: Anyone can send files, folders and web-links to any team or teaching wall screen; students can also send privately to each other or to the faculty
  • Share a screen: Share your desktop to another student, the team screen or teaching wall, in view-only or interactive mode
  • Memorable whiteboards: Use with a whiteboard capture system, such as Luidia eBeam® or Steelcase CopyCam®, to store whiteboard “snapshots” directly to the session archive

Distribute Results Simply

  • Capture as you go: Session archives track information as teams share content both with each other and to the teaching wall
  • Document archive: Store versions of work documents in the archive and access them later
  • Meta-comments: Add short notes to the archive
  • Wrap up and go: The class archive is automatically uploaded to the course LMS page or webspace at end of class, according to preferences set by faculty

Get Up and Running Quickly

  • On-board software distribution: Faculty and students can download universal Client software directly from the Host computer
  • Simple setup: No configuration necessary, just install Client and connect
  • Quick re-join: Client remembers previous locations joined, providing a simple re-join option
  • Beginner-friendly: Context-sensitive online help assists first-time users
  • Ready Client™: Optional pre-configured Client software on a USB drive joins the designated Host automatically when inserted into computer

Works With Tablets and Phones

  • No Installation Required: Tablet Client delivered as a webapp, no native app required
  • Powerful: Control the shared screen, run desktop apps via your tablet
  • Your Favorite Devices: Works with Apple iPads and Android

Safe, Secure and Flexible

  • End-to-end encryption: SSL encrypted communications between Client and Host prevents outside interference
  • Room-aware authentication: Time-limited display code ensures that only those physically present can connect
  • No special hardware required: ClassSpot PBL is a software-only solution and works with commonly available large displays, computers and networks
  • Cross-platform: Supports both Windows and Macintosh OSX computers as Hosts and Clients

Easy to Manage

  • Simple software maintenance: Client and Host can be dynamically loaded from network directory
  • Works for managed devices: Compatible with DeepFreeze™ and other automated classroom PC management systems
  • Track usage patterns: TideScope Analytics utility shows system administrators how features are utilized in an analytics dashboard format

System Requirements

Note that installations can freely intermix Windows and OS X devices for both Host and Client machines.

Windows

  • CPU: 2.0 Ghz (Client) or 2 Ghz (Host) dual-core processor
  • Operating System: Windows XP, 2003 Server, Vista, 7, 8, 8.1
  • Memory: 2 GB RAM (Client), 4 GB RAM (Host)
  • Disk Space: 512 MB (Client), 1 GB (Host)

Macintosh OS X

  • CPU: 2.0 Ghz (Client) or 2 Ghz (Host) dual-core processor
  • Operating System: Macintosh OS X 10.7 or later
  • Memory: 2 GB RAM (Client), 4 GB RAM (Host)
  • Disk Space: 512 MB (Client), 1 GB (Host)

Apple iOS

  • Supports Apple iPad, iPad Air or iPad Mini
  • Requires isOS 6+ and Mobile Safari

Android Devices

  • Android 7-inch tablet or larger
  • Requires Android 4.0+ and Google Chrome browser

Network Performance Requirements

  • Network latency less than 50ms round-trip between Clients and Host (measurement tool can be provided)
  • Routable network path between Clients and Host required for ports 80, 8080, 8081, 8082, 4536, 4537, 25500, 25900, at least one port in range 25000-25100
  • Bandwidth usage per user:
    • Idle: 10 Kb/s per user
    • Controlling a screen: 80-400 Kb/s per user
    • Screen sharing: 200 Kb/s to 1 Mb/s per user
    • File transfer: Maximum available bandwidth until transfer complete